October 2021 – Changelog

Current alpha testing estimate: November 2021
More information about the alpha testing schedule coming soon!

  • [FEATURE]: Closet and room checks (tupa- ja kaappitarkastus).
  • [FEATURE]: New optimized navmesh system for NPC roaming.
  • [FEATURE]: Cinematic camera system for marches etc.
  • [FEATURE]: WIP: RK-62 disassembly, assembly and cleaning mechanics (aseen purkaminen ja puhdistaminen).
  • [FEATURE]: Improved capabilities to move NPCs to a disarray (häröpallo).
  • [FEATURE]: WIP: Barracks cleaning mechanics. (siivouspalvelus)
  • [FEATURE]: Skipping support for some activities and parts of activities.
  • [FEATURE]: NPC look at, move to, interact with etc. commands are now possible during dialogue.
  • [FEATURE]: WIP: Dissolve effect for NPCs when teleported.
  • [FEATURE]: WIP: Fetching weapons from the arsenal (asevarasto).
  • [ART]: A lot of new character customization.
  • [ART]: WIP: Optimized barracks building model.
  • [ANIMATION]: Some new military drill and other military specific animations.
  • [SCENE]: Lots of scene improvements again.
  • [SOUND]: Added some miscellaneous sound effects to the game.
  • [VOICE]: Added lots of new voice lines for the 1st days.
  • [MUSIC]: Composed & added a song for the main menu.
  • [BUG]: A lot of bug fixes to the 1st week logic.
  • [BUG]: Fixed hernekeittopäivä (pea soup day).
  • [BUG]: Improved game cleanup & code referencing so that reloading & starting a new game is now possible without errors.
  • [BUG]: Hundreds of other bug fixes…
  • [OTHER]: A lot of rendering optimizations.
  • [OTHER]: Added more tutorials for the players.
  • [OTHER]: Updated to latest Unity version & libraries.
  • [OTHER]: A lot of improvements for internal test tools & debugging.