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- [FEATURE]: A new & flexible condition checking system.
- [FEATURE]: Service Task prerequisites. Correctly check stack, bed, closet etc before task begins.
- [FEATURE]: Ability to check that the closet is in order.
- [FEATURE]: NPC navigation optimizations.
- [FEATURE]: WIP: Evening Strength Calculation.
- [FEATURE]: WIP: Tent Watchkeeping.
- [FEATURE]: WIP: Finalize 1st week service tasks. After this is done, the rest of the weeks will finish a lot faster.
- [WRITING]: Lots of new dialogue & story design for the first 4 weeks.
- [SCENE]: Terrain improvements. More buildings, roads, props etc.
- [SCENE]: Furniture & colliders to some buildings.
- [SOUND]: Some environmental sounds added.
- [ASSET]: Graphics for lectures.
- [ASSET]: 3D models:
- Lots of new buildings, oiltanks, hangars etc.
- Some new vehicles.
- Mortar 120 & 81.
- Claymore (“Viuhkapanos”).
- Messaging related models, antennas, radars etc.
- More civilian clothes.
- Officer clothes.
- Character textures.
- Flags.
- Bus.
- Clothes drying room (“Pyykinkuivaushuone”).
- Books (“Kätilön Sotakirja”).
- Story related models – kept in secret for now, no spoilers here…
- [DEBUG]: Lots of new debugging & testing features to improve efficiency.