June 2021 – Changelog

  • [FEATURE]: A new & flexible condition checking system.
  • [FEATURE]: Service Task prerequisites. Correctly check stack, bed, closet etc before task begins.
  • [FEATURE]: Ability to check that the closet is in order.
  • [FEATURE]: NPC navigation optimizations.
  • [FEATURE]: WIP: Evening Strength Calculation.
  • [FEATURE]: WIP: Tent Watchkeeping.
  • [FEATURE]: WIP: Finalize 1st week service tasks. After this is done, the rest of the weeks will finish a lot faster.
  • [WRITING]: Lots of new dialogue & story design for the first 4 weeks.
  • [SCENE]: Terrain improvements. More buildings, roads, props etc.
  • [SCENE]: Furniture & colliders to some buildings.
  • [SOUND]: Some environmental sounds added.
  • [ASSET]: Graphics for lectures.
  • [ASSET]: 3D models:
    • Lots of new buildings, oiltanks, hangars etc.
    • Some new vehicles.
    • Mortar 120 & 81.
    • Claymore (“Viuhkapanos”).
    • Messaging related models, antennas, radars etc.
    • More civilian clothes.
    • Officer clothes.
    • Character textures.
    • Flags.
    • Bus.
    • Clothes drying room (“Pyykinkuivaushuone”).
    • Books (“Kätilön Sotakirja”).
    • Story related models – kept in secret for now, no spoilers here…
  • [DEBUG]: Lots of new debugging & testing features to improve efficiency.
Suomenlippu liehuu kasarmialueella
Sotilaan lihashuolto. Kattaa kaikki lihasryhmät. Klonkku, Turtles, Gona.
Upseerin vaatetus. Kunniamitalit. Eversti.
Panssarivaunu saapuu kasarmialueelle.